Senior Flutter/Mobile Engineer – Real-Time Motion Intelligence, Agentic AI, AR Stabilization & On-Device Privacy

Remote, USA Full-time
Company: 360 World, Inc. Website: Location: Remote / Hybrid / On-Site (Silicon Valley) Employment Options: Full-Time / Part-Time / Contract-to-Hire / Contract About 360 World, Inc. 360 World is pioneering the Presence Economy™, enabling every human to earn from anywhere by lending their real-world presence through their smartphone. Xeniq is the app with intelligent in-app execution engine that makes this possible—turning remote actions into precise, safe, real-time physical execution. Role Overview We are hiring a Senior Mobile Engineer with deep expertise in Flutter, real-time sensor fusion, AR-style 3D object stabilization, privacy-preserving computer vision, and agentic offline execution. This role sits at the heart of our real-time execution engine for millions of remote helpers. Key Responsibilities 1. Real-Time Command Interpretation · Build ultra-low-latency pipelines to receive consumer commands. · Generate synchronized directional animations and voice cues. · Implement deterministic state machines for safety-critical execution. 2. Sensor Fusion & Intelligent Motion Guidance Use accelerometer, gyro, and magnetometer data to detect: · Speed · Direction & rotation angle · Jerks, drift, or shaky motion · Incorrect movement (too slow, too fast, wrong angle) Trigger auto-corrections via: · Visual cues · Professional voice instructions · Temporary blurring as a warning Maintain <50ms latency. 3. Agentic AI for Offline Task Execution Build lightweight on-device agentic systems capable of: · Understanding intent sequences (“move 3m then stop”) · Continuing execution when offline · Predicting incorrect motion · Auto-correcting without requiring new consumer input 4. Real-Time Object Detection & Privacy Masking Develop edge AI systems that: · Detect faces, number plates, and sensitive objects. · Apply blur before streaming, ensuring true privacy at source. · Run efficiently across mid-range devices. 5. AR-Style Object Stabilization & Persistent Blurring (Pokémon GO–like) A major requirement · Once a face/plate is blurred, the blur must stay locked to that object in 3D space even as: · The camera moves · Angles shift · Lighting changes Use techniques including: · Optical flow tracking · Feature-point detection · ARKit/ARCore anchoring concepts · Multi-frame object persistence Blur should not flicker or jump. 6. Provider — Consumer Feedback Loop · Send structured telemetry for motion deviation and error states. · Drive consumer-side safety screens (“billing paused due to difficulty”). · Integrate deeply with backend telemetry and billing. 7. Cross-Platform Architecture Build the entire experience in Flutter, with advanced native integrations for: · Motion sensors · CV + blurring · GPU acceleration · AR stabilization primitives Required Skills & Experience Mandatory Technical Requirements · 5+ years of hands-on Flutter experience (required) · 5–12 years total mobile engineering experience · Strong, demonstrable experience in: o IMU sensor fusion (Kalman filters, quaternions, complementary filters) o Real-time computer vision (TFLite, MediaPipe, CoreML, ONNX) o On-device blurring, masking, data redaction o AR tracking, optical flow, feature locking o Deterministic state machine design o High-performance animation + real-time audio sync o Flutter + native platform channels (Swift/Kotlin) Strong Plus · Robotics or drone navigation experience · SLAM, ARKit, ARCore · Edge inference optimization · Telepresence or real-time safety-critical applications Why Join 360 World & Xeniq · Shape the Presence Economy™, a new global workforce model. · Build technology that is equal parts AI, AR, CV, robotics, and human empathy. · Work directly with ex-Google, Silicon Valley–level leadership. · Impact millions who can earn from anywhere. How to Apply Submit your resume, project samples, or demo links to: [email protected] Website: Apply tot his job
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